|The tired warrior finds the light.|
Wednesday, 5 June 2013
Tuesday, 5 March 2013
|Just a pretty picture i came accros in my research.|
Monday, 4 March 2013
|The last face some will ever see.|
Why is art direction so important in games? Well i think its important because it defines all the visual elements to a game. Human beings have 5 senses, hearing, sight , smell, taste, and touch. When you play video games only two of those senses are triggered, hearing and sight; unless of course you smell yourself after realising you haven’t left your seat for the last week playing Skyrim. I could include the vibration function on controllers but they are a poor substitute over the ability to actually hold a M-96 mattock.
I’m back again and this week’s blog is all about game design. Come to think about it though could I really sum up game design in one blog?
|Mr Paul Barnett himself.|
I see.... a .. game.. no a video?
This is a small dot of what my imagination looks like
The interesting thing is though a brief in itself is a decision the decision to take an idea or concept from one’s mind to paper. If I were to think about the briefs I have been given in the past they all have similar structures. The main idea is outlined then the time constraints and budget estimates. That’s how its written but in my opinion it more like “this is a wicked idea, how do we make it, that will take time, time is money, money makes the world go round so we need to get a return on investment”, the reason I say that is because in my opinion the budget is the biggest constraint of all. When the decision is made to write the brief the size of the budget comes into the thought process, when that brief is then distributed to the artists it dictates what the artists can and cannot come up with, that in turn shapes the very existence of the game and assuming there are no setbacks what the final product is.
Where every company wants to see their game end up.
Hexagon is an ingenious little puzzle game on the Ios that i'd reccomend anyne give a go.
Wednesday, 13 February 2013
Scorpion and Sub-Zero brutally batlle it out.